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Movement alternatives?
09-21-2010, 07:29 PM (This post was last modified: 09-21-2010 07:31 PM by gavindowning.)
Post: #10
RE: Movement alternatives?
(09-21-2010 03:35 PM)soundguy Wrote:  keep in mind that at a minimum, most of the time, the hero's movement will be at least 1. there are a few things that might lock a hero down and prevent movement.. but then there are things to lock zombies down as well.

in my games, the hero's will usually let zeds get within one space. ie.. 1 move away before moving.. even if they only move at a 1.. they can stay ahead.. baring special move cards either way. if i do manage to catch up.. given that humans fight better than zombies.. and have wounds.. it's still in the hero favor...

soundguy

Yes and no. If a hero's sticking in one place, that usually means they're inside and searching. Zombies can move through walls, meaning they can move diagonally if they need to. Heroes can only leave the building in a straight line. Add in cards like Trip, Shamble, and other zombie cards, finding yourself abruptly surrounded by a zombie horde (or a couple zombies with grave weapons) is easier than you might initially suspect. It's not really in the hero's favor if there are lots of zombies that have suddenly surrounded the person. And don't forget that cards that slow down zombies have to be searched for. Cards that speed zombies up or slow down heroes just come to the zombie-player's hand every round. You're right that, generally, heroes can stay ahead of zombies if they're careful, but my point that it's a gamble to let zombies close in too much stands.

As for thematic reasons why movement might vary:

* Out of breath after sprinting too far.
* A surge of adrenaline after getting injured, then, after getting the wound treated, the adrenaline fades, but the injury is sore.
* Dropping your weapon, stooping to pick it up, then moving again.
* Hearing zombies nearby, and moving quietly to avoid notice.
* Sticky, squelchy mud.
* Tripping over shopping carts, misplaced furniture, strewn schoolbooks and trophies, etc.
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Messages In This Thread
Movement alternatives? - zombie67 - 09-18-2010, 11:26 PM
RE: Movement alternatives? - mqstout - 09-19-2010, 12:37 AM
RE: Movement alternatives? - Orguss - 09-19-2010, 02:10 AM
RE: Movement alternatives? - mqstout - 09-19-2010, 02:46 AM
RE: Movement alternatives? - soundguy - 09-20-2010, 03:46 PM
RE: Movement alternatives? - gavindowning - 09-20-2010, 04:42 PM
RE: Movement alternatives? - soundguy - 09-21-2010, 03:35 PM
RE: Movement alternatives? - gavindowning - 09-21-2010 07:29 PM
RE: Movement alternatives? - zombie67 - 09-21-2010, 03:50 PM
RE: Movement alternatives? - mqstout - 09-21-2010, 04:30 PM
RE: Movement alternatives? - zombie67 - 09-21-2010, 07:33 PM
RE: Movement alternatives? - mqstout - 09-21-2010, 08:05 PM
RE: Movement alternatives? - Orguss - 09-23-2010, 01:43 PM
RE: Movement alternatives? - Old Dwarf - 09-23-2010, 06:30 PM
RE: Movement alternatives? - Criesto - 11-12-2010, 09:34 PM
RE: Movement alternatives? - Pfr_Fate - 11-16-2010, 04:02 PM
RE: Movement alternatives? - soundguy - 11-17-2010, 04:14 PM
RE: Movement alternatives? - evilfungus - 06-13-2012, 06:50 PM
RE: Movement alternatives? - scarydk - 06-13-2012, 07:38 PM
RE: Movement alternatives? - soundguy - 06-13-2012, 07:59 PM
RE: Movement alternatives? - StayPuft - 06-13-2012, 08:07 PM
RE: Movement alternatives? - soundguy - 06-13-2012, 08:15 PM

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