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Mitigating over-analyzing players
09-30-2010, 08:38 PM
Post: #18
RE: Mitigating over-analyzing players
Have you tried the timer yet? I'm curious how it turned out. I don't have a problem with LNOE players taking too long but I have issues with other games where a timer might be a viable solution. Nothing ruins a game like someone taking 10 minutes to place a token on the board to claim a resource.

In my experience a game like LNOE hasn't needed a timer because the decision tree for a given hero turn isn't THAT big for any individual hero. It IS supposed to be a fast paced game. Alternatively, you could play the heroes and model for your other players what hero turn should look like.

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RE: Mitigating over-analyzing players - TheHun - 09-30-2010 08:38 PM

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