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Lnoe rpg
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09-29-2008, 01:12 PM
Post: #3
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RE: Lnoe rpg
That would be kind of cool. Killing a zed nets X experience points. Skill progression would be awesome... maybe start with different empty slots that can be filled with various extra skills... and have professions where you start with a certain amount of skills... this would take some work though.
Sarku Kolumel Mitlan Sarku Mizhandalisa hitlokiriqaluya Tika dalisa hiqurutuplanwisu Kolumel hibarsrimyal Mringudhalisa hifatlandalid hadisayal Nga |
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Messages In This Thread |
Lnoe rpg - deadrabbit - 09-29-2008, 05:11 AM
RE: Lnoe rpg - energizercoony - 09-29-2008, 12:38 PM
RE: Lnoe rpg - Sarku - 09-29-2008 01:12 PM
RE: Lnoe rpg - LSD - 09-29-2008, 06:45 PM
RE: Lnoe rpg - deadrabbit - 09-30-2008, 01:55 AM
RE: Lnoe rpg - Canadian Pittbull - 09-30-2008, 02:13 AM
RE: Lnoe rpg - LSD - 09-30-2008, 08:24 AM
RE: Lnoe rpg - deadrabbit - 09-30-2008, 12:32 PM
RE: Lnoe rpg - Sarku - 09-30-2008, 12:35 PM
RE: Lnoe rpg - deadrabbit - 09-30-2008, 07:55 PM
RE: Lnoe rpg - Sarku - 09-30-2008, 09:44 PM
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