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Unrelated Manor House
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01-12-2011, 03:24 PM
Post: #6
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RE: Unrelated Manor House
(01-11-2011 08:13 PM)vikinglad Wrote: We tried once. It makes it really hard to get to the other side of town. The big squares in the normal center board make getting to your destination easier. I think I would use the Manor House if the heroes were winning too often, as this seems like it would favor zombies, since they can walk through walls. I would have thought it would still be balanced, at least that was my experience. I mean, the Heroes have the ability to move up to six places a turn (7 in some cases I believe), provided nothing blocks or prevents their movement (locked door, rain, lights out, etc.). Zombies would have a harder time getting to the Heroes because they usually only move 1 square a turn and have more squares between them and the heroes. I guess it's dependent on the game experience really. Zombie players could literally make movement slow to a crawl. On the other hand, Heroes would have an easier time getting to the other side of the board and getting away from the Zombies. Another factor is the increased time. I would say that if you did this, you might want to add 2 extra turns to the scenario, especially if it involves searching. That is, unless you permit searching of the Manor House. |
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Messages In This Thread |
Unrelated Manor House - swiftfoxmark2 - 01-11-2011, 04:27 PM
RE: Unrelated Manor House - Orguss - 01-11-2011, 06:53 PM
RE: Unrelated Manor House - mqstout - 01-11-2011, 07:01 PM
RE: Unrelated Manor House - vikinglad - 01-11-2011, 08:13 PM
RE: Unrelated Manor House - swiftfoxmark2 - 01-12-2011 03:24 PM
RE: Unrelated Manor House - Vin Oup - 01-12-2011, 04:15 AM
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