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The History of Woodinvale
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02-05-2011, 07:46 PM
Post: #6
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RE: The History of Woodinvale
(02-05-2011 07:32 PM)robottroubles Wrote: Cool stuff indeed. Just remember that it's all just 'flavour' for the game, and probably doesn't all fit together 100%, nor should it, since depending on the scenario the zeds rise for different reasons and the results are different. Agreed, just cool to find out little bits of background and develop ideas for possible scenarios. Maybe one in Fort Baxter or the Asylum... |
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