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Player Vs Player Vs Zombies
03-15-2011, 03:44 PM
Post: #12
RE: Player Vs Player Vs Zombies
(03-14-2011 08:18 PM)thegamelord Wrote:  A simple senario idea could be that the heroes are looking for something (like a cure) and there is only enough for one of them, so they have to find it before anyone else does and escape with it.

Could take this a step further and use the scenario where there are two parts to make the cure split randomly in the buildings. Heroes would need to find the right markers combine them, and to add a little more action there could be a certain amount of time that the serum has to mix (a turn or so) before it can be used.

This makes it so that when one human team makes the serum they still need to defend it for a turn or so while they are attacked by zombies and the other hero team.
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Messages In This Thread
Player Vs Player Vs Zombies - deadrabbit - 11-25-2008, 05:24 PM
RE: Player Vs Player Vs Zombies - btf032 - 02-27-2009, 05:35 AM
RE: Player Vs Player Vs Zombies - btf032 - 02-27-2009, 06:15 AM
RE: Player Vs Player Vs Zombies - Grudunza - 11-17-2009, 07:10 PM
RE: Player Vs Player Vs Zombies - blekk42 - 01-20-2010, 02:02 PM
RE: Player Vs Player Vs Zombies - marcuso - 03-14-2011, 07:43 PM
RE: Player Vs Player Vs Zombies - marcuso - 03-15-2011 03:44 PM
RE: Player Vs Player Vs Zombies - MrCrowT - 04-14-2011, 12:24 AM
RE: Player Vs Player Vs Zombies - Billed - 03-15-2011, 12:52 AM
RE: Player Vs Player Vs Zombies - Felmaci - 06-12-2011, 08:06 PM

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