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Risk Legacy
01-13-2012, 04:02 PM (This post was last modified: 01-13-2012 04:03 PM by qhorin.)
Post: #1
Risk Legacy
[Image: 67837.jpg]

Has anyone tried this one?
I've played it a couple of times with my group and we've had great fun.

I assume everyone's familiar with Risk, so here's what's different about Legacy: Everything you do has lasting effects!

That's right. The game changes as you play it. You can modify territories with so called 'Scar cards' and give them a bonus or penalty. If you win a game, you'll get a bonus next time you play and at the end of each game you get a change to modify the world by placing cities, affecting continental bonuses and more.

Each race also gets bonuses as the world evolves, called starting powers.

[Image: risk_legacy_setup.jpg]

Another cool thing is that you "unlock" content as you go play more by opening envelopes when certain events occur.

The rest of the game is pretty standard Risk.

Pros: It's a great spin on the classic game of Risk. You really have to think twice before you act, also modifying the world is great fun.
Cons: The modifying process only lasts about 15 games. Although, a little bird told me there might be a unique spin on each copy of the game when the world is fully shaped.
Rating: ****/*****. The game is great fun and I'd recommend it for everyone who likes Risk. The one thing I don't like about it is the lack of ability to modify dice rolls when attacking or defending. I know this might be considered a flaw in the normal Risk rules, I just feel the designers should've taken it a step further.

More info: http://boardgamegeek.com/boardgame/105134/risk-legacy
- Qhorin
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Risk Legacy - qhorin - 01-13-2012 04:02 PM
RE: Risk Legacy - Old Dwarf - 01-13-2012, 07:26 PM
RE: Risk Legacy - qhorin - 01-15-2012, 02:24 AM

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