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CUSTOMIZED HEROES (AND A NEW ONE)
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01-29-2012, 02:43 PM
(This post was last modified: 01-30-2012 10:18 PM by Marco.)
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CUSTOMIZED HEROES (AND A NEW ONE)
I wanted new Heroes so I made some modifications to the official ones (and created a new one).
Now my group of gamers only uses these Heroes (plus Sam, which I like as is). We have playtested them in many games and I think they are balanced. NOTE: I found some of the new abilities in a variety of articles posted on another site, while others have been invented by me. Comments and suggestions will be appreciated. JOHNNY 3 wounds BLITZ: same official rules but Johnny wins on ties just when he uses this ability DESPERATE BLOW: when Johnny loses a fight, takes a wound but the zombie is wounded too SHERIFF ANDERSON 3 wounds ON DUTY MAN OF ACTION COVERING FIRE: may give up a move action to make an extra ranged attack with the same weapon (if he owns a hunting rifle, may make 3 ranged attacks) JAKE 3 wounds RESOURCEFUL STREET SURVIVAL: may discard a card at any time (except during a fight) to try to heal himself a wound. On a roll of 3+, he regains a wound. On 1-2 nothing happens but he must discard the card anyway. JENNY 3 wounds CATCH AND RUN: may move 1D6-2 squares after a search AGILITY: with 3+ may pass through a square occupied by zombies without stopping and fighting. She must roll the die for every square she tries to pass through. If she fails the die roll, the move action ends and she must fight. BECKY 3 wounds FIRST AID: at the end of the Hero turn, on a roll of 3+ may heal one wound from another hero in the same space (only one attempt allowed) SURVIVAL INSTINCT: if the movement die roll is 5+, may give up the move action and make a search even if she’s not in a building AMANDA 3 wounds STEALTH: may give up a move action to hide: until the end of the next zombie turn, may cancel any fight on a roll of 4+ EVADE: may use 3 movement points to pass through walls (not diagonally) FATHER JOSEPH 3 wounds HOLY MAN STRENGHT OF SPIRIT FORCE OF FAITH: if rolls a double in a fight, always wins and the zombie is wounded SACRIFICE: when another Hero in the same square is attacked, Father Joseph may fight instead of him BILLY 3 wounds BRAVE: may give up a move action to let another hero in the same square have an immediate extra move action TRACK STAR: roll 1D8 for movement RUN AND GUN: may shoot during movement NEW HERO SCARLET WITCH (from Marvel Comics) 3 wounds PSYCHIC PUSH: range 2 may give up a move action to move 1D6 zombies one square (even in different directions) SPACE DISTORSION: may give up a move action to change her place with another hero’s one on a roll of 3+ (but only if the other hero agrees). |
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Messages In This Thread |
CUSTOMIZED HEROES (AND A NEW ONE) - Marco - 01-29-2012 02:43 PM
RE: CUSTOMIZED OFFICIAL HEROES (AND A NEW ONE) - vikinglad - 01-29-2012, 06:19 PM
RE: CUSTOMIZED OFFICIAL HEROES (AND A NEW ONE) - PJON - 01-30-2012, 04:47 PM
RE: CUSTOMIZED OFFICIAL HEROES (AND A NEW ONE) - thegep - 02-03-2012, 01:18 AM
RE: CUSTOMIZED OFFICIAL HEROES (AND A NEW ONE) - Marco - 02-03-2012, 12:43 PM
RE: CUSTOMIZED HEROES (AND A NEW ONE) - PJON - 02-03-2012, 02:22 PM
RE: CUSTOMIZED HEROES (AND A NEW ONE) - Orguss - 02-04-2012, 04:36 PM
RE: CUSTOMIZED HEROES (AND A NEW ONE) - mqstout - 02-04-2012, 05:01 PM
RE: CUSTOMIZED HEROES (AND A NEW ONE) - lilvgw - 02-13-2012, 02:26 PM
RE: CUSTOMIZED HEROES (AND A NEW ONE) - Marco - 02-15-2012, 12:25 PM
RE: CUSTOMIZED HEROES (AND A NEW ONE) - victor.w - 02-16-2012, 12:26 PM
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