Hi everyone! I would like to thank Jeff D for his excellent donation. It will keep tzg.com up and running for about 4 months! If you feel so inclined, please feel free to click on that donation link to help keep the lights on. Much appreciated!


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
There are no good zombie board games?
10-26-2012, 02:33 AM (This post was last modified: 10-26-2012 02:34 AM by mqstout.)
Post: #9
RE: There are no good zombie board games?
In LNOE, most wounds are wounds that don't cause infect/death until they add up and can be healed. However, some of the cards the Zombie Player can get to play (stronger ones, I might add), cause the hero to become infected such that they die the next time they take a wound. And immediately become a zombie hero under the control of the zombie player. Zombie heroes, as fresh bodies, move a little bit faster than the rest of the zombies (1d3 spaces instead of just 1), have a few more wounds before they die (most zombies are 1; zombie heroes depend on how tough the hero was in life), and have certain other cards that make zombie heroes a little bit better (such as being scarier because the other heroes recognize them).

Most of the fighting in LNOE resolves in stale mates -- "fending off" the zombie. Actual kills are rarer. Most heroes have 3 wounds before they die. (Teens 2, but they can heal simply by resting for a turn. And big tough guy has 4.) The nurse character, if she's in the game, can cure 1 wound per turn. And the hero cards have ample "Just a Scratch" (prevent a wound), med kits, Doc Brody, etc, cards to heal up -- but not enough that there's never a tough decision as to whether to use them now or hold on to it for later.
Visit this user's website Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: There are no good zombie board games? - mqstout - 10-26-2012 02:33 AM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)