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Zombie Card idea - Gunshot attracts zombies
11-18-2012, 02:15 AM (This post was last modified: 11-18-2012 12:42 PM by ForestRunner.)
Post: #7
RE: Zombie Card idea - Gunshot attracts zombies
Trying it as a rule, believe or not, actually changes the character of LNoE quite a bit - but that's ok, if that's what you want. One thing we found not quite right, as written in my previous post, was the ability for the Zombie player to move towards another Hero. It's not a logical or thematic fit.

The bloodbath variant, was indeed - just that. Especially using it in Revenge of the Dead. Zombie04



RULE: So far, we've come up with this as an optional/house rule, but granted will need more testing... can be part of the dot point system - still weighing this up as I've added something else at the end for consideration:

Zombie Sense: When a Hero makes a Ranged Attack roll 1d6 for each Zombie on that board tile, that is not subject to Zombie Hunger rules. Results as follows:
1-2: No effect.
3: Zombie moves one space in any direction (Zombie Player's Choice) - simulates the Zombie is aware of the sound/vibrational disturbance, but cannot pinpoint exact location.
4-6: Zombie moves one space toward the Hero initiating the Ranged Attack, in a manner that would represent the shortest distance travelled towards the Hero - sort of like a semi Zombie Hunger rule.

NB:
1) The Hero may make the "Ranged Attack" at an empty space, but is still subect to any ammo exhaustion or discard rules associated with use of the weapon
- represents deliberate lure/bait.
2) Rule is applicable to the centre/square board.

Alternatively...

CARD: - instead of a rule, include the following cards in the Zombie Deck, at a frequency of 4 or 5 per 50 card deck. Just a guess using the Shamble card frequency in the TP deck.

Keen Senses - Zombie Event: When a Hero makes a Ranged Attack roll 1d6. All Zombies on that board tile can move one space toward the Hero initiating the Ranged Attack on a roll of 4+.


Whether Rule or Card, it does alter the use of ranged weapons a little, the Heroes are also in a position to use them more creatively as well - ie luring them towards existing fires or gas markers, or even luring them away like the Pied Gunslinger of Hamelin, or simply refrain from using them completely for select turns.

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RE: Zombie Card idea - Gunshot attracts zombies - ForestRunner - 11-18-2012 02:15 AM

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