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Sara's Aura of Protection - how to play?
12-14-2012, 10:44 PM
Post: #8
RE: Sara's Aura of Protection - how to play?
(12-14-2012 10:14 PM)ATOEtalGeek Wrote:  This may shed some light:

"Cards like Escape and Just a Scratch can be used to prevent a Town Elder from being 'Killed' by a card like "No one is Safe". When a card says that a Town Elder is 'Killed' the intent is that they take enough wounds to kill them - 1 Wound is enough to Kill a Town Elder. If you prevent that wound, they are not killed. As far as them being attacked if they are with you. This is actually not the case. Town Elders are only attacked in Combat during a Showdown, and only if they are part of your 'Hunting Party'. If they are with you by some other means (such as the 'Hero of the People' Secret), they are not attacked seperately." (Jason Hill 11/20/08 BGG)

(Note that Lord Hanbrook takes two wounds. A card such as "No one is safe" would be deemed to inflict two wounds on him. In this case the player would have to roll Sara's ability for each wound. Saving either of them would save LH because he would heal the other automatically anyway.) This is my addition, not Jason's.

Nicely done. I haven't had ATOE out for a few weeks & haven't had the time to check the rules to make sure I got the awnser right, but I had a feeling this is how it should go if ATOE was consistant w/ LNOE in Keyword usage (Killed = all wound boxes filled), which it usually is.

Seems to be the case here as well. I thought that was how it played in the 1 session I used her in thus far. Sara is pretty badass. But she does have some built in limitations that if you don't get the right "buffs" for her might hurt IIRC.
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RE: Sara's Aura of Protection - how to play? - MoonSylver - 12-14-2012 10:44 PM

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