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Hunting Rifle
01-25-2016, 03:56 AM (This post was last modified: 01-26-2016 11:31 AM by Reurnal.)
Post: #9
RE: Hunting Rifle
I also feel that the hunting rifle is overpowered. Already a gun with range 5 and hit on 3+ sound good enough to me (better than the previous guns).
The rest of the rules make this card a zombie nightmare (especially if there is the gun shop around...). Besides, I don't really get why these effects are considered adequate for this gun. I mean, why shooting twice if normal guns do not? the hunting rifle shoots a longer distance and easily hits due to preparation... why will it shoot faster? not much sense to me.
Moreover, the special bullets this kind of gun uses could be better represented with a greater chance of running out of ammo... the way it is right now is not the case (you can shoot twice, and run out of ammo on a 1 or 2... which is slightly more probable(0.333) than shooting twice with a revolver (obtaining at least a 1 on two rolls = 0.30).

I could imagine this rifle more like: range 5, hit on 5+ (or 4+ being cool), on a roll of 1, rifle is out of ammo. The hero can skip the movement phase to prepare the shot. On 2+ kill the target (no wound, kill, to represent an accurate shot right in the head).

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Messages In This Thread
Hunting Rifle - Kevthenurse - 03-07-2013, 05:06 AM
RE: Hunting Rifle - samuraitrev - 03-07-2013, 06:53 AM
RE: Hunting Rifle - Sarge - 03-07-2013, 08:55 AM
RE: Hunting Rifle - argailwall - 03-07-2013, 10:32 AM
RE: Hunting Rifle - Kevthenurse - 03-07-2013, 02:25 PM
RE: Hunting Rifle - Kevthenurse - 03-07-2013, 04:15 PM
Hunting Rifle - spaz_cookie - 09-19-2015, 02:35 AM
RE: Hunting Rifle - samuraitrev - 09-21-2015, 09:16 PM
RE: Hunting Rifle - Reurnal - 01-25-2016 03:56 AM

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