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DZD/Find the townsfolk Improvements!
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04-02-2013, 09:07 PM
(This post was last modified: 04-07-2013 07:31 AM by deepfreeze.)
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DZD/Find the townsfolk Improvements!
Edited to remove escape in the truck (see my other post) and All Hallows Eve (doesn't need to be changed and I have ideas for what I had suggested)
Find the Townsfolk This prevents humans from finding all the townsfolk in the same building which thematically is lame and makes no sense. -He's not here! - once a townsfolk is found in a building no more townsfolk can be found in that building (if another is found reshuffle into deck and redraw card. -Place the townsfolk marker on the building to remind yourself that no more can be found. Die Zombie Die I don't know why anyone would play this scenario anyway, but to prevent the lame human camping strategy which then causes the lame zombie run away strategy. -item card is REMOVED FROM THE GAME on discard after picking it up using building specific pick up. (No Flare gun/shotgun camping!) |
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Messages In This Thread |
DZD/Find the townsfolk Improvements! - deepfreeze - 04-02-2013 09:07 PM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - LabRat - 04-03-2013, 03:47 AM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - deepfreeze - 04-03-2013, 05:16 PM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - aldrichgreg - 04-03-2013, 05:51 PM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - LabRat - 04-03-2013, 06:16 PM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - friskers96 - 04-03-2013, 11:37 PM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - deepfreeze - 04-04-2013, 03:20 AM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - friskers96 - 04-04-2013, 04:10 AM
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