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zeppelin movement, variation
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05-17-2013, 08:59 PM
(This post was last modified: 05-17-2013 08:59 PM by Wasteland Jack.)
Post: #7
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RE: zeppelin movement, variation
(05-17-2013 04:46 PM)gamerguy Wrote: Ah, Wasteland Jack, we haven't played co-op yet, so I can see where that could be a valid point Villain Event cards make the game that much harder. Achtung Panzer Wrote:Co-op against the Mob is the best way of playing this game IMHO I think they both have their challenges. But I do agree the additional fortune per villain round does keep you on your toes. |
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Messages In This Thread |
zeppelin movement, variation - gamerguy - 05-14-2013, 08:56 PM
RE: zeppelin movement, variation - Achtung Panzer - 05-14-2013, 09:45 PM
RE: zeppelin movement, variation - gamerguy - 05-14-2013, 10:04 PM
RE: zeppelin movement, variation - Wasteland Jack - 05-15-2013, 01:55 PM
RE: zeppelin movement, variation - gamerguy - 05-17-2013, 04:46 PM
RE: zeppelin movement, variation - Wasteland Jack - 05-17-2013 08:59 PM
RE: zeppelin movement, variation - Achtung Panzer - 05-17-2013, 06:29 PM
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