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Devil in the flesh
07-09-2013, 10:31 AM
Post: #1
Devil in the flesh
Avid, ...I mean avid LNOE player, I've done quite a bit of various things to change up the game...

To the point I think the game is hardly recognizable anymore...

In current pursuit of building my own board game with elements I've learned from this particular game and infusing it...

All the while I keep coming back to LNOE with my girlfriend, friends, etc...

There's a lot of concepts I would like to share, and I've done a lot of editing to make things look nice.

Example is the "Elite Hero" idea with custom cost abilities.
Elite Heroes are designed to cost: two dots a piece per use.
(in accordance with the dot system for balance)

Link to Dropbox version of card below...
[Image: KS%20test.png]

Also have their own unique variant item cards. The Elite heroes thus have starting items that do not count as part of the "item/weapon" total...
[Image: Torch.png]

And have their own EXP, each dot counts as one exp needed to purchase:
[Image: Dark%20Prophecy.png]
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Messages In This Thread
Devil in the flesh - DevilSexton - 07-09-2013 10:31 AM
RE: Devil in the flesh - Old Dwarf - 07-09-2013, 10:57 AM
RE: Devil in the flesh - Tischel181 - 07-09-2013, 04:37 PM
RE: Devil in the flesh - samuraitrev - 07-10-2013, 12:34 AM
RE: Devil in the flesh - DevilSexton - 07-10-2013, 05:24 AM
RE: Devil in the flesh - StayPuft - 07-15-2013, 05:10 AM
RE: Devil in the flesh - PJON - 07-15-2013, 04:05 PM

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