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Scenario: Patient Zero
07-07-2009, 09:17 PM (This post was last modified: 07-07-2009 09:22 PM by SPARTAN VI.)
Post: #6
RE: Scenario: Patient Zero
twopiearr Wrote:Thoughts in no particular order:

- Why can only one subset of zombies spread the plague? With the plague carriers requiring a distributed setup, it's gonna take some doing for patient zero to get to more than one plague carrier. Since the zombie player can't generate without spreading the plague, a lucky human set up could allow them to take out patient zero and the first plague carrier relatively early in the game.

- To that extent, it might make sense to set the heroes up before the zombies set up. The zombie player is effectively dead in the water until he gets about 3 zombies, so allowing him to set that up strategically might be worthwhile.

Makes sense, I actually noticed I completely forgot to mention how Heroes would setup. D'oh. It's kinda only a big deal. :P

I didn't want to make all Zombies Carriers as it could quite possibly be a quick win for the Zombie team. I could put in an exception that only Red Zombies have the Plague Carrier Fight bonus, while Green and Brown can only infect Civilians. Trying not to over complicate things.

Quote:- I'm not sure I understand point #2 under Special Rules - at what point would the Zombie player not control Patient Zero?

Ah, I worded that awkwardly. I meant to clarify the point that the Zombie Player doesn't control any other Zombies at the beginning of the game, he can only move/attack/infect with Patient Zero. Will need to reword that (and a lot of this actually).

Quote:- A possible way to ease zombie player control issues - if 3 Hero players are killed, the initial Zombie player only plays Patient Zero. Assuming Patient Zero is still alive of course.

Possible.

Quote:- To that extent, I kind of want Tom to be patient zero - the zombie player has more of a chance if the heroes have to take down the most resilient character in the game, especially if they no longer have him in the pool. Otherwise, if the heroes roll lucky and bum rush patient zero early, game ends.

Tom? Or do you mean Sam, the butcher? He would be ideal, 4 wounds would make him one tough Zombie Hero to drop.

Quote:- For purposes of setup, does the Freezer count as a building?

I'd say yes.

Quote:- Next time please post a smaller than full sized graphic - horizontal scrolling in a web browser sucks. Zombie03

Definitely. Just don't like juggling Photobucket URLs to link to embed the smaller image and hyperlink to the full-sized. My mind goes numb from switching back n forth through tabs. Watchmen02

Thanks for the C&C!

Also have some concerns over the amount of spaces in the buildings. Do you think there are enough spaces in buildings in any one board config that would allow us to deploy all of the Zombies/Civilians? I'd like to get all 21 on the board, if possible. May have to break out the Manor House instead of Center of Town.
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Messages In This Thread
Scenario: Patient Zero - SPARTAN VI - 07-07-2009, 06:47 AM
RE: Scenario: Patient Zero - SPARTAN VI - 07-07-2009, 03:44 PM
RE: Scenario: Patient Zero - mqstout - 07-07-2009, 04:48 PM
RE: Scenario: Patient Zero - SPARTAN VI - 07-07-2009, 06:41 PM
RE: Scenario: Patient Zero - twopiearr - 07-07-2009, 08:49 PM
RE: Scenario: Patient Zero - SPARTAN VI - 07-07-2009 09:17 PM
RE: Scenario: Patient Zero - twopiearr - 07-09-2009, 12:22 AM
RE: Scenario: Patient Zero - SPARTAN VI - 07-09-2009, 03:40 PM
RE: Scenario: Patient Zero - twopiearr - 07-09-2009, 04:16 PM
RE: Scenario: Patient Zero - SPARTAN VI - 07-29-2009, 09:58 PM
RE: Scenario: Patient Zero - goodcop2000 - 07-10-2012, 04:38 AM
RE: Scenario: Patient Zero - goodcop2000 - 08-10-2012, 04:50 AM
RE: Scenario: Patient Zero - goodcop2000 - 01-06-2013, 03:26 AM
RE: Scenario: Patient Zero - Bence - 09-04-2011, 02:53 PM
RE: Scenario: Patient Zero - EvilNed - 06-24-2012, 11:42 PM
RE: Scenario: Patient Zero - goodcop2000 - 06-25-2012, 12:53 AM

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