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Burn em out - Require fire items for explosives?
09-24-2013, 09:18 PM (This post was last modified: 09-24-2013 09:19 PM by samuraitrev.)
Post: #5
RE: Burn em out - Require fire items for explosives?
These are official points by the maker of the game Jason C. Hill.

Burn 'Em Out
'Once a pit is destroyed there is nothing left there to spawn from (so Zombies will have to find somewhere else to crawl up out of).
Destroying a Zombie pit has no effect on Zombies that are already in the space.'
http://boardgamegeek.com/article/1689513#1689513

When Buildings With Spawning Pits In Are Taken Over
'This is a dangerous situation that can crop up. If it happens, the Heroes need to find a card to Cancel a Zombie Card (there are several of these in the deck), use Father Joseph's Strength of Spirit, or hope for a New Spawning Pit to show up. It is pretty uncommon for this to happen, and pretty much always takes care of itself (through one of the above mentioned methods of getting around it). I have yet to see the Heroes lose because all of the remaining Spawning Pits were Taken Over for the rest of the game.'
http://boardgamegeek.com/article/1753199#1753199

'In 'Burn 'Em Out', destroying a Spawning Pit is not like a regular explosion of a Gas Marker. The Hero must start their turn in the space with the pit, give up their turn (no move, shoot, exchange etc.), fight any Zombies in the space, and then discard their Explosive (Gasoline or Dynamite) to destroy the pit (you do NOT need a Keyword Fire Item).'
'Aside from having to fight any Zombies before blowing up the pit, it does not make a difference if there are Zombies in the space or not. Blowing up the pit has no effect on the Zombies and Zombies have no effect on a Hero's ability to blow up the pit.'
http://boardgamegeek.com/article/1753464#1753464

'You can only destroy a Zombie SPawning Pit in the Scenario 'Burn 'em Out'. To destroy a pit, you need Gasoline or Dynamite, but you do not need anything to light it with (see page 20 of the rulebook for additional clarification on Scenarios). Zombies have a choice in this scenario to stay by the pits and guard them (hard to guard all four), or come out to fight the Heroes. If they guard the pits, the Heroes have free reign to search a lot and find the best weapons and cards to get the job done. If the Zombies hunt down the Heroes, they leave the pits virtually unguarded and open to Hero attack. This is part of the strategy of the 'Burn 'em Out' scenario.'
http://boardgamegeek.com/article/1898777#1898777

'In Burn 'Em Out, using an Explosive to destroy a Spawning Pit works differently than the normal uses for Explosives. Just throwing Dynamite at a Spawning Pit will not destroy it. You can think of giving up your turn as planting the Explosives in strategic spots in order to destroy the pit. Destroying a Pit has no affect on Zombies (or Heroes) in the same or adjacent spaces, regardless of what Explosive is being used.'
http://boardgamegeek.com/article/2022582#2022582


Hope this helpsWatchmen02
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RE: Burn em out - Require fire items for explosives? - samuraitrev - 09-24-2013 09:18 PM

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