Hi everyone! I would like to thank Jeff D for his excellent donation. It will keep tzg.com up and running for about 4 months! If you feel so inclined, please feel free to click on that donation link to help keep the lights on. Much appreciated!
an update and thought
|
04-23-2014, 09:59 PM
(This post was last modified: 04-23-2014 10:00 PM by donvercetti.)
Post: #4
|
|||
|
|||
RE: an update and thought
I like rules 5 and 6. I'm in the midst of trying to design a system where you keep items and events in separate piles and, kind of like Munchkin or any similar card RP, you take an item for searching, and take an event per victory. The thing is, events would be scarce since in my games zombies are almost always fended off instead of killed.
Also, regarding rule 1 I've always chalked it up to floorboards. I get your point, though - it could force the zombies to take an extra move to get to a hero. - Let's go. Stay close to me. |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
an update and thought - cauchi39 - 04-22-2014, 11:54 AM
RE: an update and thought - BigDumbYak - 04-22-2014, 12:45 PM
RE: an update and thought - ATOEtalGeek - 04-22-2014, 08:56 PM
RE: an update and thought - donvercetti - 04-23-2014 09:59 PM
|
User(s) browsing this thread: 1 Guest(s)