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Less Luck.
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06-28-2014, 09:48 AM
Post: #1
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Less Luck.
Hey so I had this idea...
A couple of my friends whom I play a lot of board games with have huge issues with heavy luck based games. They're more into heavy strategy games, like Clash of Cultures, Civilization, A Game of Thrones: The Board Game, Net Runner and the like. Needless to say as a result they're aren't the biggest fans of LNOE. They enjoy it thematically, but not so much mechanically. So I've been working on creating a number of house rules, that won't change the likely hood of various game functions, such as break tests, ammo tests, movement, but will rather make them more predictable. I'm just in the early stages now, but I was wondering if once it's done, others might be interested in seeing it, and even giving me tips of other mechanics I could play with or ideas I may need to alter. Any thoughts? They're coming for us!!! ... Brains brains ... Ahhh somebody save-- ... Om nom nom |
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Messages In This Thread |
Less Luck. - aprillo - 06-28-2014 09:48 AM
RE: Less Luck. - ATOEtalGeek - 06-28-2014, 01:31 PM
RE: Less Luck. - brunoreturns - 06-28-2014, 03:05 PM
RE: Less Luck. - mqstout - 06-28-2014, 05:34 PM
Less Luck. - aprillo - 06-28-2014, 11:46 PM
RE: Less Luck. - soundguy - 07-03-2014, 04:39 PM
RE: Less Luck. - Yogeh - 06-29-2014, 02:39 AM
RE: Less Luck. - UK_zombie - 06-29-2014, 09:25 AM
RE: Less Luck. - StayPuft - 06-30-2014, 04:55 PM
RE: Less Luck. - mqstout - 06-30-2014, 11:14 PM
RE: Less Luck. - aprillo - 07-01-2014, 01:15 PM
RE: Less Luck. - mqstout - 07-01-2014, 02:01 PM
RE: Less Luck. - StayPuft - 07-03-2014, 04:27 PM
RE: Less Luck. - aprillo - 07-07-2014, 12:30 AM
RE: Less Luck. - Colbowski - 07-07-2014, 07:49 AM
RE: Less Luck. - StayPuft - 07-07-2014, 03:54 PM
RE: Less Luck. - DrkBlueXG - 10-06-2014, 02:02 AM
RE: Less Luck. - StayPuft - 10-06-2014, 06:15 PM
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