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Alternate Co-op chart
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11-19-2014, 07:51 PM
Post: #20
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RE: Alternate Co-op chart
(11-19-2014 06:10 PM)FruitEatingBear Wrote: Closed is closed, I'd say. No one can go through it, which is why I put the Town Hall as an exception. If you draw a Lair card, or have to do something there, you ignore the card. What do you think? I thought about that too - and one location where I think it can present a problem is the Crossroads. It would prevent travel between boards except through the secret passages. That would be fine if it were temporary, like Blocked Road, but otherwise it could be a game breaker. Also, if you simply ignore the draw (as opposed to re-draw) you may water down its affect on the rest of the board. Sssshhhh...I thought I heard a feetstep... |
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