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GBII-StayPuff Alert
03-18-2016, 06:55 PM (This post was last modified: 03-18-2016 06:56 PM by StayPuft.)
Post: #4
RE: GBII-StayPuff Alert
From what I have been able to find, the feedback on BoardGameGeek seems to be mostly positive. I hadn't gone back to the KickStarter to see what people were saying there, but mostly people seemed to have nothing but good things to say on BGG.

.....Sadly, the same cannot be said for my group. My group HATED it. I posted on the other thread about this game after our first play. I enjoyed it, but did have some minor complaints. I thought my team felt the same.... but then we played it once more.

I don't know if we are doing something wrong, or if the game is just broken, but we had a horrible experience. We had several members basically wind up spending the majority of the game getting to do NOTHING because they'd constantly get slimed. They'd get slimed, spend their entire next turn just to remove one slime, then wind up getting slimed again (within that turn, so before they had been able to do anything) and have to repeat the whole process.

Needless to say, I am really heart-broken because I LOVE Ghostbusters and wanted to love this game.

But.... I guess it MUST be something MY GROUP is doing wrong, and not actually the fault of the game itself. Because I went to BGG looking for help/suggestions/house rules and NOBODY had the same complaints. Still, it's too late anyway. I can tell my group is never going to want to play it again, so it isn't like I'll ever get to experiment to see if maybe we were just playing poorly.

As it is, I'll be backing the second game anyway just because I am a collector and because I am such a HUGE Ghostbusters fan. But.... I doubt it will ever see my group's table. :-(
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GBII-StayPuff Alert - Old Dwarf - 03-11-2016, 08:40 PM
RE: GBII-StayPuff Alert - ATOEtalGeek - 03-14-2016, 04:58 PM
RE: GBII-StayPuff Alert - Old Dwarf - 03-15-2016, 12:15 AM
RE: GBII-StayPuff Alert - StayPuft - 03-18-2016 06:55 PM

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