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Hidden objectives
04-20-2016, 04:28 PM
Post: #3
RE: Hidden objectives
Great ideas August!

I was thinking about putting a token per building. Each letter/token has an objective card. The first time a hero gets into that building, he may take the objective card. A hero cannot take more than one card, although a player can have different objectives for each of the heroes he or she controls. Whenever a hero already having a hidden objective it’s the first to get into a second building, then, this hero can remove the hidden objective card and choose whether to:

a) Look at the top 10 cards in the zombie deck, and put them back in any order on the top or the bottom of the pile. Skip your turn.
b) Look at the top 5 cards in the hero deck. Take one, and put back the other in any order at the top of the deck or in the discard pile. Skip your turn.

When there are 2 hero players, each player can have 2 different objectives.

This way, heroes have some control on the odds of some cards appearing on the game. The "skip the rest of the turn" is to avoid OP these cards for a hero winning condition (the standard one).

All players would be keeping an eye on each other, and even the zombie player may be helping a particualr player without knowing...


Some additional ideas:

Objective card: “Gold digger”. Whenever a hero that you do not control possesses 3 or more item cards, and you start your turn in the same space as this hero, you may reveal this card. You can take all the items that hero owns. Winning condition: Get outside the map without getting in the same space as that hero.

Objective card: “Revenge” You hated that bastard/bitch. You’d be glad he’d be turned as he deserves, then you’ll get the pleasure to presence twice it’s death. Winning condition: Kill a Zombie hero. After you can either abandon the city with a gun, or hero victory must be met.

Objective card: “Secret refuge”. You may have obtained very valuable information... unfortunately only one person may profit from it, too bad for your (dead) friends. Winning condition: Heroes victory must be met. The hero must own a citizen card, and show this card.

Every species of ant has its own species of zombi fungi that it gets infected by.
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Messages In This Thread
Hidden objectives - Reurnal - 04-19-2016, 09:57 PM
RE: Hidden objectives - August700212 - 04-20-2016, 12:37 AM
RE: Hidden objectives - Reurnal - 04-20-2016 04:28 PM
RE: Hidden objectives - Billy Bones - 05-24-2016, 01:45 PM

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