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Custom Abilites - Collected
06-13-2008, 08:45 AM (This post was last modified: 07-17-2008 05:11 AM by LSD.)
Post: #1
Custom Abilites - Collected
I want a place where we can collaborate and collect all the user based variants on rules and custom abilities in one place. Basically any new ability you can think of post here. We can discuss the proper names of them as well as debate ways to make them balanced. For the most part I think it's good to have new rule options that are "Scenario or session specific".

I've made up a few of my own (and borrowed some from the forums), so I'll start things off by sharing them with you:

Structural Modifications:

Reinforced Windows: Zombies must break through a window in order to move into any building with a success roll of 4+

Reinforced Wall: Two zombies must be in a square to break through the walls to enter a building and both need a success roll of 3+

The above abilities are meant to be played when using a house rule where the zombies cannot simply travel through any square into a building without out first "breaking in". The reinforced wall rules is intended for "save the manor" scenario.

Hero Abilities:

Agility: Heroes Roll 2 dice for movement keeping the highest of the two rolled.

Pickup & Go : Heroes Can spend 2 of their move points to search while moving (limit: one search per turn)

Sharp Shooter: This hero adds +1 to any ranged weapon attack roll, unless a 1 is rolled

Sharp Shooter Drawback: Heroes get a -1 penalty to their movement roll when using this ability


Basic Zombie Abilities:

Plague Hunger: Zombie Hunger range is 2 squares instead of 1

Rabid Attack: Once a hero takes a wound, this zombie "locks on" and will not let go until the player passes a fight check of 4+ to break free. Each failure results in a new wound and the process repeats.

Extended Range: This zombie may attack any adjacent square as well as the square it currently occupies

Grave Dead Zombie Types:

Dogs
Grave Dead are zombie dogs. Zombie dogs have "plague hunger", "Rabid Attack". (Use the Plague Dead guidelines when adding to a scenario,)

Spitters
Grave Dead may make a Ranged Attack in addition to moving. The attack has Range 1 and hits on 5+

Persistent
Grave Dead have the ability to re-roll their attack die once per fight (or they attack twice per turn, still not sure if thats too powerful)

Hunters
Grave Dead are immune to Zombie Hunger

Radioactive
Grave Dead in a space with any Heroes at the end of the Fight phase inflicts a wound on each Hero on a 4+. Roll separately for each Hero for each Grave Dead
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Messages In This Thread
Custom Abilites - Collected - LSD - 06-13-2008 08:45 AM
RE: Custom Abilites - Collected - Sarku - 06-13-2008, 05:22 PM
RE: Custom Abilites - Collected - mqstout - 06-22-2008, 11:29 PM
RE: Custom Abilites - Collected - Emp - 06-23-2008, 07:38 PM
RE: Custom Abilites - Collected - zombie67 - 06-23-2008, 08:48 PM
RE: Custom Abilites - Collected - LSD - 06-24-2008, 06:40 AM
RE: Custom Abilites - Collected - mqstout - 06-24-2008, 12:34 PM
RE: Custom Abilites - Collected - Emp - 06-24-2008, 05:05 PM
RE: Custom Abilites - Collected - Artanis - 07-10-2008, 05:01 PM
RE: Custom Abilites - Collected - Artanis - 07-15-2008, 04:12 PM
RE: Custom Abilites - Collected - LSD - 07-16-2008, 09:53 AM
RE: Custom Abilites - Collected - Emp - 07-15-2008, 06:34 PM
RE: Custom Abilites - Collected - Artanis - 07-15-2008, 07:46 PM
RE: Custom Abilites - Collected - Sarku - 07-16-2008, 12:47 PM
RE: Custom Abilites - Collected - Artanis - 07-16-2008, 03:58 PM
RE: Custom Abilites - Collected - LSD - 07-17-2008, 05:04 AM
RE: Custom Abilites - Collected - Emp - 07-17-2008, 06:49 AM
RE: Custom Abilites - Collected - LSD - 07-17-2008, 07:30 AM
RE: Custom Abilites - Collected - Emp - 07-17-2008, 09:23 AM
RE: Custom Abilites - Collected - Sarku - 07-17-2008, 02:03 PM
RE: Custom Abilites - Collected - Artanis - 07-17-2008, 03:42 PM
RE: Custom Abilites - Collected - Emp - 07-17-2008, 03:49 PM
RE: Custom Abilites - Collected - LSD - 07-30-2008, 03:22 AM
RE: Custom Abilites - Collected - mqstout - 07-30-2008, 05:02 AM
RE: Custom Abilites - Collected - Emp - 07-30-2008, 08:07 AM
RE: Custom Abilites - Collected - LSD - 07-30-2008, 04:19 PM
RE: Custom Abilites - Collected - LSD - 12-03-2013, 05:49 AM
RE: Custom Abilites - Collected - ch82 - 12-03-2013, 05:03 PM
RE: Custom Abilites - Collected - mqstout - 12-03-2013, 06:04 PM
RE: Custom Abilites - Collected - LSD - 12-03-2013, 08:52 PM

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