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Campaign Variant
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03-25-2018, 12:02 AM
(This post was last modified: 04-01-2018 04:44 PM by zombiehead.)
Post: #1
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Campaign Variant
I finally got all my miniatures painted for all expansions and ready to begin my first game with a core scenario. I intend to to have these rules as I progress to make it a bit more exciting. Please let me know what you think.
Chart table for Failing a Previous Mission 1.) Each player discards their 1st search item. 2.) Each player moves 1 space only their 1st turn of the game. 3.) Each player only fights with 1 d6 during their first fight of the game. 4.) One random player begins with 1 wound. 5.) One random player skips 1 turn at beginning of game. 6.) Roll one d6. 1 or 2 = move sun tracker 1 space forward at the beginning of game. Chart Table for Succeeding Previous Mission 1.) Each player searches once before the game begins. 2.) Each player may re-roll their movement roll their 1st turn once at the beginning of game. (Pick best roll) 3.) Each player fights with 1 extra d6 their 1st fight of the game. 4.) One random player begins with "Just a Scratch" Hero card. 5.) One random player can go twice their 1st turn of game. 6.) Roll one d6. On a 5 or 6 = Move sun tracker one space backwards. |
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Messages In This Thread |
Campaign Variant - zombiehead - 03-25-2018 12:02 AM
RE: Campaign Variant - Old Dwarf - 03-29-2018, 03:16 PM
RE: Campaign Variant - zombiehead - 03-30-2018, 07:34 PM
RE: Campaign Variant - samuraitrev - 03-31-2018, 04:45 PM
RE: Campaign Variant - zombiehead - 04-01-2018, 05:11 PM
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