Hi everyone! I would like to thank Jeff D for his excellent donation. It will keep tzg.com up and running for about 4 months! If you feel so inclined, please feel free to click on that donation link to help keep the lights on. Much appreciated!


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Scenario: Dead End (Lite)
12-28-2009, 10:13 PM (This post was last modified: 12-31-2009 04:03 AM by SPARTAN VI.)
Post: #1
Scenario: Dead End (Lite)
Modified my original Dead End scenario, simplifying it further by removing the complicated barricade rules, but expanding on a few key areas.

I intend to eventually implement Left 4 Dead's "special infected" into this scenario in some form or another.

Quote:Dead End

Turns 14

Zombie Horde, Zombies Auto-spawn, Free Search Markers

Scenario Objectives

1) Heroes win by gaining entry to the Safe House and having at least 2 Heroes alive in the Safe House by dawn.
2) Zombies win by killing 4 Heroes or by having 12 or more Zombies inside the Safe House at any time.

Scenario Setup

1) Setup the game board using the center of town and 4 L-shaped outer boards. Refer to illustration for board setup and random building selection.
2) Roll a Random Building on the L-shaped outer board furthest from the center of town board (blue in the illustration), this building is now the Safe House. Place 4 Free Search Markers (face up) on the Safe House, then populate the rest of the board with Exploration tokens as usual. Heroes are guaranteed these 4 Free Searches when in the Safe House.
3) The Safe House is allowed to have 3 doors; using the open door counters, place these doors anywhere on the Safe House to bring the total number of doors to 3.
4) The Hero team must then go through the Hero deck and select 8 items of their choice, place them in a seperate deck, then shuffle both decks. This is the Safe House deck.
5) The Zombie team then rolls two Random Buildings and places Zombie Spawning Pits in any space of these buildings.
6) Heroes spawn in a random building on the L-Shaped Outerboard labelled 1 in the illustration. Replenished Heroes spawn in a random building.

[Image: LNoE_DeadEndMap.jpg]


Special Rules


1) The Heroes must first run a gauntlet and gain entry to the Safe House, then defend it until dawn.
2) When searching in the Safe House, a Hero may "Pick Up" an item from the Safe House deck (the 8 items previously selected). The "Pick Up" ability of the original building is still available for us as well; for example, if the Gun Shop is randomly selected as the Safe House, Heroes may use its Pick Up ability to draw guns, ammo, or draw from the Safe House deck.
3) Zombies may not move into the Safe House until at least 1 Hero has entered it.
4) Zombies may not move through the walls of the Safe House, only through the doors. Diagonal movement through doors is allowed [for Zombies only]. Heroes treat Safe House walls like any other in the base game.
5) Zombies may ignore Zombie Hunger only if they cannot move to the nearest Hero(/es) without going through a wall of the Safe House.
6) The Safe House can never be the target of Zombie Cards (Lights Out, Taken Over, etc) or be selected as a Random Building.
7) Zombie spawning is less restrictive. Spawning Pits on board sections that are void of any Heroes may be deactivated at the discretion of the Zombie player when placing Zombies, but there must always be at least 3 active Zombie Spawning Pits. Zombies must be evenly distributed amongst those active Zombie Spawning Pits.

[Image: CustomDeadEnd.jpg]

Image from: http://juhoham.deviantart.com/art/Left-4...-113863516
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
Scenario: Dead End (Lite) - SPARTAN VI - 12-28-2009 10:13 PM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 12-29-2009, 12:00 AM
RE: Scenario: Dead End (Lite) - supervike - 12-29-2009, 06:20 AM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 12-29-2009, 06:31 AM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 12-29-2009, 08:21 PM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 12-31-2009, 05:32 PM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 01-02-2010, 10:51 AM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 01-02-2010, 09:04 PM
RE: Scenario: Dead End (Lite) - SPARTAN VI - 01-02-2010, 11:10 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)