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Campaign advancement rules?
12-05-2010, 06:32 PM
Post: #3
RE: Campaign advancement rules?
It seems that one of the upcoming expansions will allow for leveling up during a game-session -- that's what the advanced abilities are apparently about. But this is an interesting approach for campaigns. I also like the idea of using an XP for a single roll or wound.

I'd recommend with something like this, you have a set goal in mind -- a planned campaign/storyline. "On the first night, they decide to hole up together and Defend the Manor House for a while. Then, when they realize they can't continue doing so indefinitely, they need to Save the Townsfolk, then Escape in the Truck. But down at the military base, they discover that they Have To Go Back in order to find the cure and end this plague!" Or something along those lines.
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Messages In This Thread
Campaign advancement rules? - flightmek25 - 12-05-2010, 04:57 PM
RE: Campaign advancement rules? - Brando - 12-05-2010, 06:07 PM
RE: Campaign advancement rules? - gavindowning - 12-05-2010 06:32 PM
RE: Campaign advancement rules? - huzoozoo - 12-09-2010, 07:08 AM
RE: Campaign advancement rules? - Lear - 01-30-2014, 08:18 PM
RE: Campaign advancement rules? - Cinatus - 01-31-2014, 08:23 PM
RE: Campaign advancement rules? - Cinatus - 01-31-2014, 11:29 PM

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