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Campaign advancement rules?
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01-31-2014, 09:17 PM
Post: #10
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RE: Campaign advancement rules?
I've found that I have enough zombies, we only use two color sets for the first couple, and then as the campaign story continues we add more color sets to the mix as the outbreak grows. I only use the base creation, so one middle square and four L tiles for each scenario. The only alteration is that for the opening I use a specific L tile depending on if the group chooses the 'Diner cast' or the 'Highschool cast' to start the campaign.
I'm also REALLY tempted to pick up the FF soundtrack CD just for that guitar card. I envisioned having a zombie hero spawn who was an Elvis impersonator, and the hero who kills him gets the guitar weapon as a reward. :P |
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Messages In This Thread |
Campaign advancement rules? - flightmek25 - 12-05-2010, 04:57 PM
RE: Campaign advancement rules? - Brando - 12-05-2010, 06:07 PM
RE: Campaign advancement rules? - gavindowning - 12-05-2010, 06:32 PM
RE: Campaign advancement rules? - flightmek25 - 12-05-2010, 07:26 PM
RE: Campaign advancement rules? - huzoozoo - 12-09-2010, 07:08 AM
RE: Campaign advancement rules? - akaAelius - 01-25-2014, 07:52 PM
RE: Campaign advancement rules? - Lear - 01-30-2014, 08:18 PM
RE: Campaign advancement rules? - akaAelius - 01-31-2014, 06:48 PM
RE: Campaign advancement rules? - Cinatus - 01-31-2014, 08:23 PM
RE: Campaign advancement rules? - akaAelius - 01-31-2014 09:17 PM
RE: Campaign advancement rules? - Cinatus - 01-31-2014, 11:29 PM
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