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Random game generator tables (with release dates of each scenario)
08-17-2011, 09:17 PM
Post: #9
RE: Random game generator tables
(01-14-2011 07:20 PM)vikinglad Wrote:  I had a thought last night. What if the teams (the actual players, not the characters in the game) were also randomly generated? It could work like:

1. Decide the desired hero to zombie ratio (EX: 2 Zombie, 3 Hero)
2. Place the coresponding amount of letter chips for the Zombies (2 in this example) and number chips for the heroes (3 here) face down on the table.
3. Mix'em and pick'em. Letters = Zombies, Numbers = Heroes.

Now players may be forced to cooperate with people they normally wouldn't team up with.


I like that idea a bunch. i do prefer playing Zombie, but i never get to play hero. because i play zombie so much, i make a pretty darn good hero player.
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Messages In This Thread
RE: Random game generator tables - mqstout - 01-07-2011, 07:29 PM
RE: Random game generator tables - mqstout - 01-08-2011, 07:00 PM
RE: Random game generator tables - PJON - 08-17-2011 09:17 PM

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