Zombie Apocalypse Initial (incorrect) Premise (RPG)
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04-07-2012, 11:31 PM
(This post was last modified: 04-07-2012 11:31 PM by goodcop2000.)
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RE: Zombie Apocalypse Initial (incorrect) Premise (RPG)
(04-07-2012 09:47 PM)Max_Writer Wrote: I've been wanting to run a BRP modern game that would, during the first game session, devolve into a zombie apocalypse. My problem is, I don't want it to start as a zombie apocalypse game. Rather, I want it to start as "x" game that turns into the former, hopefully shocking the players. However, I can't figure out what the initial premise would be for players to create normal, everyday investigators without giving the real premise of the game away. I've gotten a few ideas online (prison, school, college, supers, film crew, class reunion, Survivor or survival, The Sims) but that still doesn't give me my initial (false) premise, my "This is what the game is going to be about." I don't have any suggestions for you yet but I really like your idea. The only thing I would worry about is that there are people who love zombie stuff and people who hate zombie stuff and if you market it to the "normal" crowd and then the game turns zombie apocalypse you may lose your audience. Maybe you could have an option in the game menu that toggles zombie apocalypse into the scenario to please both types of consumers. “By the time I realized the danger, it was scratching at my front door.” ― Max Brooks, World War Z: An Oral History of the Zombie War |
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