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Timber Peak Box Back Preview...
07-01-2012, 12:03 PM
Post: #16
RE: Timber Peak Box Back Preview...
(07-01-2012 10:50 AM)Achtung Panzer Wrote:  
(07-01-2012 06:29 AM)scarydk Wrote:  
(06-30-2012 11:31 AM)goodcop2000 Wrote:  Overall this looks terrific but I am disappointed by one thing...

I was hoping that they would do some new zombie sculpts for this standalone expansion so that there would be more zombie types to mix and match...

Although I don't entirely disagree with you, I think sticking with the original sculpts for these zeds makes absolute sense from the game designer perspective as they share all characteristics with the base game ones. Also, this game is intended as much for the average 12 year old as it is for the rest of us, so to avoid confusion and make the zeds an easily distinguished cohesive horde the decision actually sounds like an easy one. But that's just me speculating.

Rest assured that every detail of the game has not been left to chance by Jason and his crew. But if you're lucky and there's a market demand for a greater variety of sculpts there could be a supplement like the Zombies With Grave Weapons on its way. At least such a supplement would be getting support from the fools in here Watchmen02

I would like to see a new set of Zombies sculptures though I see your point about creaing a Zombie horde. More pressing is the need for Zombie Heroes figures. This would make the game easier for your average 12 year-old (and me!) to follow than using the current tokens.

I agree. It would be great to get my rotten hands on some badass zombie heroes. But of course as with the zombie minis in general, there're quite a few miniature makers out there so adding some custom ones should be fairly easy although FFP could make the job a lot easier for us...

"It's the smell... it's driving them CRAZY!"
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Timber Peak Box Back Preview... - scarydk - 06-27-2012, 01:20 PM
RE: Timber Peak Box Back Preview... - Emp - 06-30-2012, 05:21 PM
RE: Timber Peak Box Back Preview... - scarydk - 07-01-2012 12:03 PM

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