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DZD/Find the townsfolk Improvements!
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04-03-2013, 06:16 PM
Post: #5
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RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements!
(04-03-2013 05:16 PM)deepfreeze Wrote: Umm, this is exactly what I wrote originally unless I missed something. The only differences are: Use 1-8 to ensure that the search areas are balanced across the board (2 per L-board). Quote:2. You do have to remove the cards from the game or else it does not make sense to find them as a card and not be able to use them. Yes, the Keys and Gasoline cards no longer count towards the Scenario requirement. They're not good for just completing the scenario, they have card text so they're still useful. Keys and Gasoline cards are used as written on the card text. For the scenario, you need to look for the "Keys marker" and the "Gasoline marker". |
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Messages In This Thread |
DZD/Find the townsfolk Improvements! - deepfreeze - 04-02-2013, 09:07 PM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - LabRat - 04-03-2013, 03:47 AM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - deepfreeze - 04-03-2013, 05:16 PM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - aldrichgreg - 04-03-2013, 05:51 PM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - LabRat - 04-03-2013 06:16 PM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - friskers96 - 04-03-2013, 11:37 PM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - deepfreeze - 04-04-2013, 03:20 AM
RE: Escape in the Truck/All Hallows Eve/DZD/Find the townsfolk Improvements! - friskers96 - 04-04-2013, 04:10 AM
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