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Best Game Yet!
11-16-2013, 04:44 PM
Post: #4
RE: Best Game Yet!
http://flyingfrogwiki.com/ffpwiki/index....lain_Track refer to this chart (also on the back of the rulebook). An artifact (including "temple treasure") is worth a flat 2 steps. Coins (primary source: temples or mob outposts) are worth 1/3 of a step each. An artifact's coin value only matters to villains when selecting where to deploy.

Destroying an Outpost (http://flyingfrogwiki.com/ffpwiki/index....n_Outpost) gives you a choice from two options when you do it:
* steal (take) any one Artifact that the Villains have collected [which you can then go sell; this REALLY matters for the Crimson Hand cult, since it counts artifact types]
* take any Fortune the Villains currently have as well as to move the Villain Track Marker D3 steps back from it’s current position
If you take the artifact, the track doesn't move. Note that taking any "fortune" they have is at most 2. If they ever get 3, that 3 disappears and becomes 1 tick on the track instead.
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Messages In This Thread
Best Game Yet! - spirit - 11-16-2013, 03:15 AM
RE: Best Game Yet! - Fred Ink - 11-16-2013, 01:34 PM
RE: Best Game Yet! - spirit - 11-16-2013, 03:41 PM
RE: Best Game Yet! - mqstout - 11-16-2013 04:44 PM
RE: Best Game Yet! - spirit - 11-16-2013, 06:50 PM
RE: Best Game Yet! - LSD - 11-16-2013, 06:59 PM

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