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Best Game Yet!
11-16-2013, 06:50 PM
Post: #5
RE: Best Game Yet!
(11-16-2013 04:44 PM)mqstout Wrote:  http://flyingfrogwiki.com/ffpwiki/index....lain_Track refer to this chart (also on the back of the rulebook). An artifact (including "temple treasure") is worth a flat 2 steps. Coins (primary source: temples or mob outposts) are worth 1/3 of a step each. An artifact's coin value only matters to villains when selecting where to deploy.

Yes I did realise when I got home that artefacts get two steps, but couldn't find anywhere in the rules that said if you get the gold or not, so based on the fact they would collect temple gold, thought they would also get the artefact gold.

I was aware that three coins equals one step and all coins are then put back and I was doing that.



(11-16-2013 04:44 PM)mqstout Wrote:  Destroying an Outpost (http://flyingfrogwiki.com/ffpwiki/index....n_Outpost) gives you a choice from two options when you do it:
* steal (take) any one Artifact that the Villains have collected [which you can then go sell; this REALLY matters for the Crimson Hand cult, since it counts artifact types]
* take any Fortune the Villains currently have as well as to move the Villain Track Marker D3 steps back from it’s current position
If you take the artifact, the track doesn't move. Note that taking any "fortune" they have is at most 2. If they ever get 3, that 3 disappears and becomes 1 tick on the track instead.

yes we did all this no problem, those rules were easy to find and clear to understand.
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Messages In This Thread
Best Game Yet! - spirit - 11-16-2013, 03:15 AM
RE: Best Game Yet! - Fred Ink - 11-16-2013, 01:34 PM
RE: Best Game Yet! - spirit - 11-16-2013, 03:41 PM
RE: Best Game Yet! - mqstout - 11-16-2013, 04:44 PM
RE: Best Game Yet! - spirit - 11-16-2013 06:50 PM
RE: Best Game Yet! - LSD - 11-16-2013, 06:59 PM

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