Hi everyone! I would like to thank Jeff D for his excellent donation. It will keep tzg.com up and running for about 4 months! If you feel so inclined, please feel free to click on that donation link to help keep the lights on. Much appreciated!


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How many characters/players are set as default for the game?
04-06-2014, 03:19 PM
Post: #2
RE: How many characters/players are set as default for the game?
There are some factors that help it scale:

1. The Villain's starting health is his base health multiplied by the number of players in the co-op.

2. The Villain heals faster (d6 instead of d3).

3. The cost of investigating Town Elders goes up to Investigation equal to the number of players.

4. If you do investigate an Elder using Investigation his secrets are automatically revealed - so there is a greater potential of Elders becoming Evil and joining the Villain.

5. There is a potential for a lot more Minions to be entered on the board as there are more cards drawn per round.

6. There is the Co-op Shadow Track which adds Health and Fight Dice to the Villain.

7. If you are playing with the Advanced Co-op Mystery Phase chart there is the nice #3 Roll - Cursed Village - every player must draw a Mystery Card during the Mystery Phase. Not fun when you have an 8-player co-op Watchmen02

8. There is a potential for the Shadow Track to move much faster per round since there are potentially more cards being drawn.

There may be others I'm missing. If I think of something I'll put it up here.

How long have you been playing? How many Heroes do you typically play with? ATOE is my favorite of all the FFP stuff so far.

Sssshhhh...I thought I heard a feetstep...
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
RE: How many characters/players are set as default for the game? - ATOEtalGeek - 04-06-2014 03:19 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)