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Remaking the vassal mod to actually be useful
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06-04-2014, 06:06 PM
Post: #36
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RE: Remaking the vassal mod to actually be useful
I installed gimp, and I like it very much. Going through a bit of a learning curve, but I was able to make good images of a wound token, the sun tracker, and the truck
Thanks for the suggestion knightofdragon. I am a bit hung up at the moment in trying to figure out which tokens are supposed to be in the base game and which are from growing hunger. Going by the scenarios doesn't help, since they included tokens that were intended to be used for user made scenarios. Does anyone know of a list of tokens for each expansion? |
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