Hi everyone! I would like to thank Jeff D for his excellent donation. It will keep tzg.com up and running for about 4 months! If you feel so inclined, please feel free to click on that donation link to help keep the lights on. Much appreciated!
Trying my hands on Round Events
|
06-13-2014, 01:07 AM
Post: #2
|
|||
|
|||
RE: Trying my hands on Round Events
ATOE and FANG (and many games) both use similar mechanics and they work well.
I would scratch that "do not count against zombie limit" phrase. It's a needless exemption to the base rules and hard to track without extra game pieces. Leave it as an optional (dot-valued) rule that the ZP can use differently-colored zombies for those spawned by round events. Come up with a better name for round events. "Plot Development cards" maybe. "Director's Cut". Make sure to have a good balance of cards that help zombies, help players, hurt zombies, and hurt players in all the various mixes. Some cards that even do both at once. Clarify how "round events" interact with canceling abilities/cards (eg, Father Joseph). |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Trying my hands on Round Events - donvercetti - 06-12-2014, 11:19 PM
RE: Trying my hands on Round Events - mqstout - 06-13-2014 01:07 AM
Trying my hands on Round Events - BigDumbYak - 06-13-2014, 02:34 AM
RE: Trying my hands on Round Events - slyzod - 06-13-2014, 10:46 AM
RE: Trying my hands on Round Events - aprillo - 06-14-2014, 07:12 AM
RE: Trying my hands on Round Events - donvercetti - 06-27-2014, 12:01 PM
RE: Trying my hands on Round Events - Legolas105 - 06-27-2014, 07:00 PM
|
User(s) browsing this thread: 1 Guest(s)