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Dark Gothic rules uncertainty
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08-30-2014, 02:05 AM
(This post was last modified: 08-30-2014 02:07 AM by mqstout.)
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Dark Gothic rules uncertainty
The partner and myself played a few games of DG last night. One bit of rules came up. (More review coming later when we play a few more.)
Do I have to use the Ghosts ability every turn, even if I don't want to, with the risk there for the villain? For the game, he and I agreed that I did have to. Any dissenting opinions? Quote:Greystone Gargoyle (Level 2 villain) Quote:Ghosts in the Fog card, in play already The Remains in Play part of the rules doesn't seem to address this either. Sadly, I don't expect any official responses (even on the infernal BGG). The Frog seems to have dropped DG before they even had it on the market, especially with the low-fat-Swiss-cheesed rule book. I certainly say I like it already, and my boyfriend certainly does even moreso. |
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Messages In This Thread |
Dark Gothic rules uncertainty - mqstout - 08-30-2014 02:05 AM
RE: Dark Gothic rules uncertainty - Old Dwarf - 08-30-2014, 09:48 AM
RE: Dark Gothic rules uncertainty - ATOEtalGeek - 08-30-2014, 02:22 PM
RE: Dark Gothic rules uncertainty - mqstout - 08-30-2014, 05:17 PM
RE: Dark Gothic rules uncertainty - ATOEtalGeek - 08-31-2014, 04:18 AM
RE: Dark Gothic rules uncertainty - gavindowning - 08-31-2014, 07:27 PM
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