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Zombicide - I took the plunge
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04-25-2015, 06:24 PM
Post: #4
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RE: Zombicide - I took the plunge
Cheers guys for the comments.
Achtung, I think my real problem with LNOE is that as the Z player knows the objectives, they are bound to play to stop those objectives being met. So you gave "mindless" zombies guarding the objective, such as the truck, no matter what the heroes are doing...and indeed how much noise they are making elsewhere. The noise mechanic in Zombicide seems to really work well, it reminds me of the Dawn of the Dead scene with the heroes banging on the ground floor windows of the store to attract the Z's down. |
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