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A peek at Colonial Horror
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09-01-2015, 01:00 AM
Post: #1
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A peek at Colonial Horror
Just got Colonial Horror and Curse of the Werewolf
Instant review. On phone The box is smaller and so are the card amounts, geared to less players. That's ok Easier to blend the decks that way. Except the start cards and training cards and shocking discovery, the cards are new and different. New secrets. New heroes. New villians, new main deck. Even when they duplicate a minion or elder, the text and game effect is different so not a waste. Yeah, roaming minions are tough and add so much energy to the game but man there are two other mechanics ( lightning and cursed) that destroy cards from the center line AND your personal deck!!! Yep. You will now lose stuff!!!! Good stuff. Not just start cards. But with curses it is a choice. You destroy a card you use to acquire the card. And some of the Villians are cruel! You really think about that Final score when cards get destroyed ( even start cards are worth one point) but those roaming minions keep marching to end everyone's game. For the record. Say hi to Thomas the courier Sara the bright witch Inspector Cooke Argot Blackwell And Anne Marie. ________________________________ "The eternal struggle takes time, Max." |
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A peek at Colonial Horror - Pfr_Fate - 09-01-2015 01:00 AM
RE: A peek at Colonial Horror - Raynor - 09-02-2015, 08:08 PM
RE: A peek at Colonial Horror - Pfr_Fate - 09-03-2015, 06:07 PM
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