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Save the Townsfolk - Trust Mechanic
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11-03-2020, 11:45 PM
Post: #5
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RE: Save the Townsfolk - Trust Mechanic
(11-03-2020 11:10 PM)samuraitrev Wrote: An interesting mechanic. I like it Thank you! I have never played Dead of Winter, but I do know I would love that traitor/betrayal aspect to be incorporated somehow! I actually have bought some blank dice and engraved some noise icons into one of them. I intend to use it for, like you said, gunshots, running (rolls of a 5 and/or 6), and possibly searching. I play solo, and I'm trying to come up with a way for Betrayal to occur, randomly, without me knowing haha! This mechanic, kinda fits into that, but only by a little! I have been play testing another custom idea I came up with as well. Right now I'm 2/4 on games. It has to do with random encounters the heroes come across! They have positive or negative effects. This is a whole other post I'll create after a few more tests! But it adds to my betrayal system for solo experience! I agree with you though, your combination, would be a perfect game for me as well! |
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Messages In This Thread |
Save the Townsfolk - Trust Mechanic - mkrob89 - 10-31-2020, 08:20 PM
RE: Save the Townsfolk - Trust Mechanic - Achtung Panzer - 11-03-2020, 07:39 PM
RE: Save the Townsfolk - Trust Mechanic - mkrob89 - 11-03-2020, 10:17 PM
RE: Save the Townsfolk - Trust Mechanic - samuraitrev - 11-03-2020, 11:10 PM
RE: Save the Townsfolk - Trust Mechanic - mkrob89 - 11-03-2020 11:45 PM
RE: Save the Townsfolk - Trust Mechanic - thopter - 07-10-2021, 08:04 PM
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