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Escape The Manor House
03-18-2023, 09:28 PM
Post: #1
Escape The Manor House
By now most of us know about the whole Mall Madness scenario. I got to thinking about using other alternative game boards, and I felt like the game of Clue seems like it might somewhat match the vibe of LNOE. So I'm kicking around the idea of a scenario where the heroes find themselves trapped in the Manor House and need to find the keys (or some other sort of McGuffin,) to escape. I like the idea of the Clue board representing the Manor House. But I'm not sure how playable it would be. The spaces are only big enough for a single LNOE model each, (actually they are slightly smaller.) I don't think I want to alter the board. It'll probably never look that great and besides, I'd love for other people to be able to try it themselves, just like they can with Last Night At The Mall.

I'm thinking maybe fights should happen with any adjacent spaces, rather than sharing the space? I'm also guessing that some tweaks to the movement rules will probably be in order. It might create some good tension having the heroes stuck in fairly narrow hallways, making it hard to avoid being swarmed. But maybe letting the zombies ignore walls might give them too much of an edge here? I love the "secret passageways" between the corner rooms of the Clue board. It's very much a movie trope, so it kind of fits the LNOE flavor. But the rooms themselves aren't divided into spaces, each room is it's own giant space, which I'm not sure I love for this. I guess I could take a ruler, and a sharpie, and just continue the grid patter into the rooms, but again, I'm not sure I'm into modifying the board. Part of the fun to me is using another well-known game board as-is. If anyone has any ideas about how they think Hero and/or Zombie movement should work or any other insights, I'm happy to hear them.


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Escape The Manor House - Russ - 03-18-2023 09:28 PM
RE: Escape The Manor House - Old Dwarf - 03-18-2023, 10:00 PM
RE: Escape The Manor House - mkrob89 - 09-19-2023, 01:27 PM

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