Hi everyone! I would like to thank Jeff D for his excellent donation. It will keep tzg.com up and running for about 4 months! If you feel so inclined, please feel free to click on that donation link to help keep the lights on. Much appreciated!


Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
A whole mess of custom heroes.
12-29-2009, 10:06 AM
Post: #4
RE: A whole mess of custom heroes.
Supervike - Thank you! If you end up using any of the heroes in your games, I'd really love to hear how they work out for you.

Sarku - Absolutely will do. I'll get them zipped up in a single file for easy access.

My group got some playtesting done for a few of the heroes last night. We played two games, and Lacey, Kirkpatrick, Charity, Tiffany, Veronica, and Holmes all got their first run out of the gate. My early impressions are as follows:

Lacey is a solid melee powerhouse and very effective at taking out the horde. Our zombie players hated her so much that by the time she was eventually killed in game 1, she had three negative Remains In Play cards strapped her. Kirkpatrick, conversely, is a glass cannon: extremely powerful at range, but easily beaten by zombies close up. His player seemed to do well enough with him and did his best to keep him protected or holed up in a safe building for most of the game.

Charity seemed useful enough in theory, but her player rolled poorly for most of the game and never utilized her S.O.S. ability through the game she was in, hopefully not for fault of bad design. Similarly, Tiffany's player never used her Running in Fear
ability either and died early in her game, revived as a Zombie Hero, and was replaced by Becky. Both of these two weren't very well received by their players after the game. I feel confident in their design enough to chalk this up to playstyle incompatibility, but I'm still going to need to give them both some more testing.
Holmes's Call for Backup ability, when rolled correctly, was also very useful - perhaps unfairly so. I am considering revising this skill to allow Holmes to move to a square adjacent to a hero instead.
Veronica was undoubtedly the most well-received Hero of the night. My players really responded well to a "buff/support class" character. One of my players requested that I make a male variation of Veronica in order to buff female characters as well, as she prefers to play female characters, natch. If I do, I'll post him to the thread here.

I'll update soon with further playtesting/heroes/shooting the shit. Thanks for your time! :]
Find all posts by this user
Quote this message in a reply
Post Reply 


Messages In This Thread
A whole mess of custom heroes. - pockets - 12-27-2009, 05:19 AM
RE: A whole mess of custom heroes. - Sarku - 12-28-2009, 01:04 AM
RE: A whole mess of custom heroes. - pockets - 12-29-2009 10:06 AM
RE: A whole mess of custom heroes. - Emp - 01-02-2010, 07:03 PM
RE: A whole mess of custom heroes. - Gothicincarnation - 01-02-2011, 10:54 PM
RE: A whole mess of custom heroes. - Sarku - 01-04-2011, 03:45 PM
RE: A whole mess of custom heroes. - Sarku - 01-04-2011, 08:57 PM

Forum Jump:


User(s) browsing this thread: 1 Guest(s)