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Motorbike rule
01-31-2012, 10:10 PM
Post: #1
Motorbike rule
How about a +2 on movement die plus Johhny's ability to move on after a fight with a zombie for any Hero on the motorbike?

Thoughts?
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02-01-2012, 02:26 AM
Post: #2
RE: Motorbike rule
Seems fair, but what are the rules around getting on the bike and starting it up. Just getting to it seems awfully powerful. Perhaps needing some Keys or Gasoline before you can use it? Limiting it to only using it in an out door environment? Can only be used for straight line movement? (this would be tricky with the big squares of the center board and the smaller squares of the L boards...)
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02-01-2012, 09:06 AM (This post was last modified: 02-01-2012 09:08 AM by Achtung Panzer.)
Post: #3
RE: Motorbike rule
(02-01-2012 02:26 AM)munkymuddface Wrote:  Seems fair, but what are the rules around getting on the bike and starting it up. Just getting to it seems awfully powerful. Perhaps needing some Keys or Gasoline before you can use it? Limiting it to only using it in an out door environment? Can only be used for straight line movement? (this would be tricky with the big squares of the center board and the smaller squares of the L boards...)

Good points. Perhaps only Jake could be allowed to begin the scenario on the bike, starting on the Road out of Town. Best use would be to place the bike on the board as with the truck, but by a building rather than the centre square.

I think the Key or a 4,5,6 die roll to kick-start would be required. No initial need for gasoline as the small tank could be considered as having petrol, but a similar die roll each turn to see if the petrol runs out? Or even limit use to one 'journey' only?

And certainly outdoor use only!
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