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Pimp it Baby?
09-22-2014, 02:07 PM
Post: #1
Pimp it Baby?
Most of us won't receive our Game(s) of SoB for a couple of months but a lot of
information (Rules/Pics/Vids & Session reports from GC buyers) is now out there.

Basically it's a complete Dungeon crawl ,enter the mine, do the Mission, return &
interact with a town. Nevertheless being Gamers we're already seeing Variants that
add things to the Game on BGG.

A d66 Settlement Event File was posted that calls for rolling on an Event Chart
before interacting with the Town Board Locations. This roll can result in activities
that cause a Hero to lose/gain gear, skills, gold & such. Another poster has proposed
adding a hex map & Event Chart for traveling from the Town to the Mine ,again
with the possibilities of gaining/losing various skills/gear.

Interesting Ideas & I'm thinking of trying out the Settlement Event Chart & I've
already developed my Brimstone Mine Guide to create specific "Themed" Mines.

So anyone else have some other Additions they intend to add to the SoB?

http://www.boardgamegeek.com/filepage/10...ent-events

http://www.boardgamegeek.com/thread/1239...mstone-hex crawl

I also wonder about balance issues (especially the hex map idea) that a few
rolls could weaken the Heroes enough to make the Mine Mission impossible.

OD

Sighing like the night wind and sobbing like the rain,—
Wailing for the lost one that comes not again:
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