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I’m working on a set of new heroes for A Touch of Evil, and I’d welcome any input. The base game primarily features heroes who are visitors and passers-through, but my set focuses more on residents, with a couple exceptions. I’m planning a healer, a merchant, an apothecary/alchemist, a silversmith, a retired professor, an undertaker, a rabbi, and Dr. Manning’s son Jacob. I haven’t play-tested any of these yet, but I hope to remedy that in the next week or so. Here’s the rabbi. The golem mechanic will need some work, but I think it's neat.

rL

Solomon Asher, the Rabbi

Solomon lost his wife and their three children to influenza last winter, leaving him heart-broken and his faith shaken to its core. At a loss as to why he was spared, he’s been traveling along the coast since the spring, trying to make sense of his loss and renew his relationship with God. After seeing the terror that has come to Shadowbrook, he can’t help but wonder if he was meant to help turn the darkness away.

Wounds - 3
Combat - 1
Cunning - 2
Spirit - 5
Honor - 5

Strict Observance: Every fourth turn is spent in study and no action is taken (except during showdown, use counters if needed)
The Book of Formation: At the cost of 18 Investigation and one wound, Solomon can create a golem ally with 3 Fight Dice and 5 Wounds (golem cannot be healed, only one golem can exist at a time, Solomon cannot voluntarily end his turn at a Town Location with a golem ally, and Solomon can dispel a golem at any time)
Blessing of Yahweh: As an action, Solomon can remove a curse from a Hero in the same space. An optional payment of Investigation is considered an offering.
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