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A few of my own rules
01-12-2011, 11:28 PM (This post was last modified: 01-12-2011 11:31 PM by vikinglad.)
Post: #5
RE: A few of my own rules
(01-12-2011 10:58 PM)serdel Wrote:  You mention that the spaces are big and represent a lot of space on the board.. so why is that the hero still needs to fight zombies in the same space as he is?

The zeds' unquenchable desire for brains draws him to the hero if he is in this range. To fight here, the hero would have had to willingly ran here, stayed in place with some zombies, or had some zombies encroach upon him. In any case, his sweet brains are calling to the undead, and they are answering.

Quote:b) this one is my less favorite one, since zombies in deed are slow and dumb. We can remember the beginning of Zombieland when Columbus was running around the parking lot to loose the zombies. There are also more examples for that. So in fact I can give you credit for that one, that it can be easier for a human to just avoid a zombie. However 2,3,4... not as easy now - that's why the roll is 2+. Sth goes wrong - the hero tripped, a leg got trapped in a rotten floor board..

There are cards like locked door and tripped that can negatively affect an escaping hero's movement, as well as cards like Overconfidence that lock him in a square. Although in real life there is always a chance for something to go wrong, I would say this play mechanic was moved from dice rolls to the cards to keep it from happening more than it should.

Quote:c) I don't think that 'shouting is a good explanation here. I guess that a human would be far more distracted by zombies crawling at him to notice any shouting from the surrounding. And a hero can easily hit his own fellow. This also reminds me of movie scenes where some guy is hesitating to shoot into a human-zombie fight not to hurt the other guy. That is a risk to take. But again, zombies are slow and don't dodge the bullets so it's easier to aim - thats why 2+...

Regardless of my current circumstances, if someone stood 15 feet away from me (range 2?), aimed a shotgun, and yelled "Duck," I would duck. I can see what you are saying, though. It does come up in movies sometimes. This one would be interesting to try to incorporate. It should maybe be different for different gun types, with a card called "Hit the Dirt!" that would keep you from having to take the "Roll to hit heroes" roll.
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Messages In This Thread
A few of my own rules - serdel - 01-12-2011, 10:05 PM
RE: A few of my own rules - mqstout - 01-12-2011, 10:25 PM
RE: A few of my own rules - vikinglad - 01-12-2011, 10:28 PM
RE: A few of my own rules - serdel - 01-12-2011, 10:58 PM
RE: A few of my own rules - vikinglad - 01-12-2011 11:28 PM
RE: A few of my own rules - serdel - 01-13-2011, 12:01 AM
RE: A few of my own rules - vikinglad - 01-13-2011, 01:43 AM
RE: A few of my own rules - mqstout - 01-12-2011, 11:58 PM
RE: A few of my own rules - Orguss - 01-16-2011, 11:07 AM
RE: A few of my own rules - vikinglad - 01-25-2011, 02:09 AM
RE: A few of my own rules - serdel - 01-25-2011, 09:43 AM
RE: A few of my own rules - Orguss - 01-25-2011, 06:38 PM
RE: A few of my own rules - vikinglad - 01-25-2011, 06:50 PM
RE: A few of my own rules - Orguss - 01-25-2011, 07:02 PM

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