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Eliza and Militia
11-03-2012, 04:16 PM
Post: #1
Eliza and Militia
Eliza, the Witch Hunter, has a Zealot ability that allows her to take a wound to gain +2 in a skill check. Our gameplay issue was brought about by the fact that she can assign the wound to a Militia. Can Eliza assign the wound to a Militia that’s not on the same space as her?

The rules say “Militia markers give any Hero in the same space +1 Combat and can take one Wound for the Hero.” Grammatically, it kinda makes only the +1 Combat effect require being in the same space, although I don’t think that’s what was intended. Eliza’s ability, however, doesn’t mention that the Militia has to be in the same spot. Captain Hawkins has abilities that don’t require him to be in the same spot to use Militia.

Personally, think that she must be in the same spot as Militia, but I couldn’t get enough evidence to convince the others at the table. So, I throw the question to you, the AToE community.
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Messages In This Thread
Eliza and Militia - SnakeSpawn - 11-03-2012 04:16 PM
RE: Eliza and Militia - MoonSylver - 11-03-2012, 06:30 PM
RE: Eliza and Militia - MoonSylver - 11-04-2012, 04:10 AM
RE: Eliza and Militia - SnakeSpawn - 11-04-2012, 05:10 PM

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