Hi everyone! I would like to thank Jeff D for his excellent donation. It will keep tzg.com up and running for about 4 months! If you feel so inclined, please feel free to click on that donation link to help keep the lights on. Much appreciated!
Card Balance Experiment
|
04-16-2013, 06:06 PM
Post: #3
|
|||
|
|||
RE: Card Balance Experiment
This will lead to a lot of issues. The easiest way to reduce your deck is to remove an expansion or two. These guys have spent lord knows how many hours figuring the specifics of each card and how it impacts the whole game. What is the main goal of thinning your deck? Are you not getting certain card draws? A lot of issues could be associated with shuffling. The decks come "clumped" and it gets worse when they're broken up and mixed in before a shuffle.. In MTG thats how most people got the infamous "MANA CLUMP". There doesn't seem to be a direct link between Hero Cards and Zombie Cards that I can tell, like Alderdust said a Shamble doesn't equal any specific Hero Card. Its just an ability that probably equals a value set by FFP and they create a Hero Card or adjust the number of a certain card to offset the value back to 0. It would take a whole lot of time and brain power to break down each card and assign a value to it, as much as we all love the game and enjoy making our own stuff I think J Hill and crew hold the "keys" to the underlying dynamic that really makes the engine run.
I'm not dead. I'm electroencephalographically challenged... |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Card Balance Experiment - Cloaker - 04-16-2013, 04:35 PM
RE: Card Balance Experiment - alderdust - 04-16-2013, 05:19 PM
RE: Card Balance Experiment - friskers96 - 04-16-2013 06:06 PM
|
User(s) browsing this thread: 1 Guest(s)