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Last Night at the Mall Variant from BGG
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04-27-2011, 08:17 PM
Post: #2
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RE: Last Night at the Mall Variant from BGG
Played a run of this scenario.
It was super fun, really hard/crazy for heroes though. Kinda was imbalanced towards zombies. When using the dots system Heroes kind of lacked especially with 35 zombies and autospawn. I was thinking for heroes give them 3 starting cards. That may even things up. But 35 still seems like alot. I may add in exploration search markers to see if that evens it up with 35 zombies and leave out the markers if we just use 21 zombies. |
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Messages In This Thread |
Last Night at the Mall Variant from BGG - avpan - 04-24-2011, 09:15 AM
RE: Last Night at the Mall Variant from BGG - avpan - 04-27-2011 08:17 PM
RE: Last Night at the Mall Variant from BGG - colorado_13 - 09-27-2012, 06:47 PM
RE: Last Night at the Mall Variant from BGG - zombielover77 - 09-27-2012, 09:04 PM
RE: Last Night at the Mall Variant from BGG - scarydk - 09-28-2012, 06:31 AM
RE: Last Night at the Mall Variant from BGG - scarydk - 09-28-2012, 06:04 PM
RE: Last Night at the Mall Variant from BGG - colorado_13 - 10-09-2012, 06:44 PM
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