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Last Night at the Mall Variant from BGG
04-27-2011, 08:17 PM
Post: #2
RE: Last Night at the Mall Variant from BGG
Played a run of this scenario.

It was super fun, really hard/crazy for heroes though. Kinda was imbalanced towards zombies. When using the dots system Heroes kind of lacked especially with 35 zombies and autospawn.

I was thinking for heroes give them 3 starting cards. That may even things up. But 35 still seems like alot. I may add in exploration search markers to see if that evens it up with 35 zombies and leave out the markers if we just use 21 zombies.
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RE: Last Night at the Mall Variant from BGG - avpan - 04-27-2011 08:17 PM

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