Hi everyone! I would like to thank Jeff D for his excellent donation. It will keep tzg.com up and running for about 4 months! If you feel so inclined, please feel free to click on that donation link to help keep the lights on. Much appreciated!
Heroes Underpowered?
|
10-17-2012, 08:06 AM
Post: #18
|
|||
|
|||
RE: Heroes Underpowered?
(10-17-2012 12:42 AM)LabRat Wrote: One thing I noticed after playing a couple of LNOE games and comparing it to my IFOS experience - in IFOS, it's easier to keep all of your Heroes alive. Because of the Zombie Hunger mechanic, LNOE Heroes will probably resort to using themselves as bait and thus are more likely to die. LNOE human heroes have to accept that they will sometimes need to sacrifice their heroes for the greater good. Interesting. But even if the LNoE heroes don't use zombie hunger to their own strategic advantage, it's not unusual to see a few of them ending up as zombie fodder. I find LNoE to be a tough game for the HPs who has to rely on one or a few survivors to win a scenario whereas the ZP has the numerical strength and as such doesn't get too concerned to see one or more deaths among one's own ranks. "It's the smell... it's driving them CRAZY!" |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 1 Guest(s)